Should i delete the links then?(u wud have to also since you quoted) pior's comment made me face palm, how could i forget that! i got used to the save for web gif version... :(
Also go into windows...polygon display and change the setting from face center to face so that instead of selecting the annoying dots...you can now just select the face as well by clicking on the face.
I think I've figured it out. You have to be in Edit Mode > Face Mode to make a face active. Also the faces can't be triangulated, if they are you have to select the faces and press Alt J.
Workflow-wise it's the exact same approach; you select your faces and run the script and it sets the vert normals for you. The main difference though is the way it treats verts that share faces of your selection. The script you referred to goes through face by face and sets the verts to the normal of the face, goes to the…
I've got some faces selected on multiple objects through a script and I need to only select the faces from the object with a certain name, is there a way to remove from my selection or remove from my array in Mel? I was thinking the name of the object would be enough to identify which faces I want, but I can't figure out…
Wondering if there is a script with the same functionality as this for maya. http://wiki.polycount.com/VertexNormal?action=show&redirect=Vertex+Normal#GetVertNormalsFromFace_MAXScript iv been able to accomplish the same thing using mig normals tools, but it is a more involved process than just selecting some faces and…