Hey guys, thank you for all the positive responses. I am overwhelmed and humbled. I'll do my best to answer everyone's questions and if I miss anything just ask again or ping me on LinkedIn or my personal email address. Bobby.jrice@yahoo.com A lot of you asked questions about how long it took to make the textures. Ready at…
As @throttlekitty said, simple Maya scripting docs are just fine. Chad Vernon's site and his respective vide tutorials are all Python oriented. So they can hardly help with Mel. Klaudio is right! maya's script editor shows almost all modeling scripting commands. It's really not that hard to get the point about how this…
BBFirefly Thanks for the heads up. Your right, I should do another outside scene, thinking an urban abandoned building. Gathered some reference material here. ClusterOne I agree the lighting does look very flat; I mainly made this scene as a portfolio piece that could aid me in applying for various similar roles like…
Hey man, always good to see someone interested in concept art in this forum. I'm always a bit harsh on critiques but I hope you take it as a checklist on how to approach the next pieces instead of as a character attack. John Sweeny's tutorials right? Not saying its a bad thing but this is one of the biggest catch alls to…
Viking I love to hand sculpt everything I can, the only stuff I don't is the fine detail noise which I get from projecting alpha masks. Quick tip: Draw some thick lines horizontally across the model with the mask. Invert the mask, now just use any brush to pull out or push in some of those rock layers. Jagwire Under the…
Every time this question pops up it elicits a lot of subjective opinion. There are no factual studies to support any of the claims. What gets you a job is more complex that the reductio ad absurdum claim reel > degree. What might be the reality for one person employed by one company does not imply that it is true for…
Hi, welcome for your first post here! I learn 3D by myself, I could have started a 3D private school but it is quite expensive and I'm not sure it would have helped me that much compared to the price. There are so many great course free or cheap on internet from really talented and experimented instructors. As I'm also…
That sounds like a pretty good plan. The structure has a lot of unique qualities to it but I think you've found the right mix of techniques to use. There are probably 2-3 other ways to tackle it as well so I don't think there is one right answer. Besides most of those other ways include factors outside of this singular…
Oh its so much more complex especially with bones. So many bones, such a nightmare to skin weight and so easy to screw up. You need a lot of bones to deliver a good performance. And when you're talking about facial animation Most people myself included strongly dislike animating faces with only bones. Most facial animation…
started up a new IG for a project I have in the works. Going to be a mixture of game art, tutorials, industry advice and pretty screenshots from whatever I am playing atm. https://www.instagram.com/polygonacademy my views on IG are it should be the place people are documenting their journey/process and artstation should be…