Thanks man, but no. This had no effect. I've also been using 2.79b with the same issue. @pior That's great, thanks. This has fixed it completely. I did actually use that same video originally to set this up and changing Dolly to Zoom, as you advised, was the solution. The only thing that concerned me was the fact that…
@MrNinjutsu : yup, that's it ! And I find it fascinating that even just a GIF manages to show it. Can't unsee indeed :D So yeah for a few weeks/months I thought this was some sort of bug with either the program or the graphics card. That's why I sincerely think it'is a shame that any person interested in Blenderino because…
@pior I'm in the very same boat, mate. I just cannot use those pie menus. I haven't looked into PME yet, but definitely will from your image here. I much prefer custom floating dialogues called from hotkeys and this is exactly the way I have Zbrush set up. I'm really missing Max's quad menus. They are highly customisable…
Actually I forgot about the thing where you have to start with a base mesh of exactly 1k-4k polygons that are evenly spaced to get good perf with multires on my machine. I also didn't know about the trick where you can apply base on the multires of a mesh, duplicate it, subdivide it one last time to get that mesh…
@Justo Check out this video I made at 1:06, it may address your selection problem. Side of active also can work based on different axis, not only the X one to apply a mirror. The Hard Ops addon by masterxeon also has a build-in way to mirror your assets that (IMO) is the fastest one implemented by humankind so far. Lol For…
Yes! There is a user menual at Blenders.org that no one can understand amirite? EDIT: Agree with PeterK in most cases and somewhat disagree. Agreed: Indeed the good tools and its practices matters along with your style of work flow. Most of today's 3d modeling tools have made work a hell lot easier. Today they rely on such…
I have created a stylized shader for Blender 2.8 that you can use as a base texture, you just have to tweak the sliders for the amount of pointiness, top lighting, AO, SSS, etc. and to tweak the analagous gradient colors (the color values are kept) and a 2k texture is plugged ready to be painted. Download:…
I Use Max, Blender, and Zbrush. One of the oddest things I never understood about blenders 2.5x version is why so many of the optional features you get from Preferences>AddOns are so blatantly superior to what is default. Like the Dynamic Spacebar menu. Why one earth would anyone not want this? Search for it in Addons and…
Awesome list of fixes ! I am glad to be using your version :D As for the scaling : I wouldn't really call that an issue or a bug - more like a side effect of the way Zbrush handle scale. I think you'd run into it too if your test character was 200 blender units as opposed to 2. But then again it's not really a big blocker…
I really hope than I can keep using Blender when landing on my first game industry job after graduation in spring 2016. We use 3DS Max in my school, but after using Blender for years, it feels stiff, bug ridden and heavy. Even our school is confused which version to use between 2012-2015. And I'm very slow and…