Nice Japhir! It's been really cool to see how hard you've been hitting the art practice lately, definitely showing improvement every time. Keep that shit up! As for your stab at bobo's sdk, I have a couple of crits for ya. Try darkening the dark areas a bit more. Your highlights are nice and bright, and your midtones are…
Decided to really take the plunge on high poly modelling, normal maps and all of that good stuff and am going to make a model of Deunan from the Appleseed movie. At the speed that I work I should be done by the time that Quake4 is released Still have a lot of tweaking to do like making the chin more pointy, make the nose a…
Well in general, you can't know a player's brightness settings, so ideally you would keep a level somewhat bright to be fair to each player. Sure, bits of darkness are okay (like the basement in cs_militia), but usually you will want to have the majority in more visible conditions. No one buys NVGs and flashlight isn't…
Darksun: Thanks. I find that the best way to construct a base mesh it to only create topology when it's absolutely necessary, such as a hand where there are multiple lengthy extrusions that would be impractical and inefficient to extract for a more simple form such as a cube. It's a lot faster, creative, and as a result…
shagspear, i am not familiar with facegen and did not know you had used it as a crutch. i'm sure using facegen was practical for helping you familiarize yourself with the process. i would teasingly go as far as agreeing with the sentiments and say, yeah! that is LAME. i repsect conte as an artist of this community and i'd…
square textures are not must-haves for PC and most current consoles. That engines rescale them, is also not true for all. However some consoles, especially the ones with little "power", will need square textures. I don't know which so, but I heard the ps1 definetely had that limitation. So normally this square stuff fully…
I'm working on 3 character concepts and models for 3 characters I came up with for I game I was going to make a while back. 3 brothers, Krueg, Lugor, and Moktor, they're warriors who liberated their homeland from a evil mage-warrior who usurped their land and murdered their father, who believed he was his friend. Krueg and…
[ QUOTE ] Edit 1: looks like it was razorblader who started this all. by saying ruz was an elitist. infact i dont think penzer wanted any comments on the piece. he just wanted to show that. a little fun. i can understand that. Edit 2: weeeeeeeeeeeeee, old polycount is backk!! let the fire burn! someone post some kittens [/…
So I found this mesh laying around in my HD I forgot to finish, She's supposed to be a base model that I can add to and scale for diffrent characters, based mostly on comic book style porportions... yes rather large chest and long legs. She's also built to fit the stock biped from epics female merc series... This isnt…
Eric: your painting continues to improve, and while I know those are just experiments, I think you might want to be careful. Your last few pieces remind me of Photoshop art from people who have just learned Photoshop and can't get enough of certain filters. It's one of the dangers of playing with custom brushes,…