Hate to be this guy, but I need some high-quality development from a strong UE4 guy. Project is 12 months or more(contingent upon how impressive you are) and the role sits out here in Los Angeles, CA. Rates are competitive but, again, depend on prior experience. In case any of you are interested, here's the posting that we…
Wow thanks for the kind words fellows, ArcanHell Thanks indeed fellow, here is what I did. 1.I used the tangent space normals' green channel with a multiplied a ao at 45% as the base 2. Did lines over the base in paint tool sai and set that layer to soft light. 3.I duplicated the base layer, shaded it red at vivid light at…
just finished the first weapon for our indie fantasy JRPG, Obelisk! now the texture artist gets to paint on the albedo and gloss/metalness textures Yes, I have an extra few verts evenly spaced along flat planes (side of the axehead for example). They're there to help protect the shading from weird normals artifacts and…
working on pilot characters in zbrush for our game brigador. my goal here was to make it as purely zbrush driven with a minimum of futzing with rendering. so nothing fancy, just matcaps and screencapping the preview render. then i pull it into photoshop and put on roughly 4 adjustment layers, and that's it, no other work.…
@Shinjitsu84 Wow, you got it right! That means I didn't fail miserably :D As for Tom Cruise you are doing I think you should give him wider/bigger neck and blend transition between neck/jaw a little. @battlecow Why last mod? Is modding community for Skyrim here to blame, or just lack of time? @maxivz those are bakes?…
Hi First Post ever on polycount - Im Trying to learn the site so bare with me =) Im in the process of creating my own Plant that would fit into a particular world and eventually fit into my final scene (environments piece) - the purpose of this stage is to plan out different concept designs to working on at least 3 final…
Wouldn't count on that. If you want to know why then just right click save page 1 of this thread, it's 110 megs. A quarter of that is just one 30mb picture. Half the people here don't care about optimizing their images and just upload massive PNGs without a second thought. WAYWO 2015 is 294 pages, even if we're generous…
@wirrexx There are no bbcode tags for youtube video embeds on polycount. You'll have to post just the regular-ass youtube link with nothing added (www. youtube .com/watch?v="unique video identifier") and the video will be embedded automatically. Unfortunately, if you aren't aware of that it often doesn't work as designed.…
Okay, I updated the dithering to be a different pattern, one with more complexity. I also am moving to only support the WebGL build - I've had too many troubles with the Webplayer version, and justabout everyone uses Chrome nowadays. That said, here's a new version. http://www.hedfiles.net/PixelShader/index.html I added…