been doing an old typewriter to practice pbr and ue4's material layers still wip, (i only did the typewriter from the image, the environment is made by epic games)
Here is a new scene for my portfolio. All in UE4!Would love some feedback! also see my thread on this project. http://www.polycount.com/forum/showthread.php?t=133483
Island for my future game. Crosspost from my thread : [UE4][VR] An Open World Race Game Made in Worldmachine, a lot of texture tweaks in Photoshop and currently a paintover for the water. :)
that last page is ace :D @Glode loving the colours dude, look forward to seeing more progress :) @JordanW fantastic quality, sooo excited for UE4 @Fightpunch Great as usual :3
Still feeling out a pose for this guy. Tried some UE4 today with him still need some time with it before I'm comfortable. Textures almost done on the main guy himself.
Hey all, using UE4 for 2 weeks now for school and wanted to post up what I've been working on with another student so far Attachment not found. Attachment not found.
haha - the community demands halflife 3 so badly that every fan made piece - every artwork is BIG NEWS - regardless its UE4 or not - just write Halfile3 and let the magic happen...
Damn fine work Logithx. I've moved this project to UE4 and am finishing it off. PBR has helped. More can be seen here : http://www.polycount.com/forum/showthread.php?t=117815
Finished up my first UE4 environment. The Vimeo link has some footage showing off the vfx and vertex deformation. Learned a lot, now it's on to the next one :) https://vimeo.com/93279284