Makarov material practice, i am really needing some critics. Link to the threat: http://www.polycount.com/forum/showthread.php?t=130973&highlight=makarov
Decided to go heavily redesign the Statue of the Goddess from Zelda: Skyward Sword. I'm out of practice with cloth and hair. (and by that I've hardly done either)
Working on practice levels for Orbital Gear I'm happy how the colors came out and I hope to make them work as Deathmatch and Orbital Warfare sometime ^^
Thanks! It's pre-rendered (just using scanline in max though) but I thought about reworking on it to take to a game engine... maybe I should do it as a practice. :)
The face is pretty cool but you need to spend more time on the pose. It's unnatural, he looks like he is made of chewing gum, and not of bones. Keep practicing :)
So much amazing art in here! Didn't realize that its the 2014 thread already and wondered why there a so less pages for a second. XD Bit of texturing practice
hi there, just wanted to practice with some hard surface and i did this... more images and C&C in this thread http://www.polycount.com/forum/showthread.php?t=136436 Thanks,