Solid work everybody, looks like we're off to another great week in this thread :) Here is my final submission to the UNREAL MARKETPLACE :) Everyone can expect to see it available for purchase soon. It's a fully modular building set consisting of only 112 Static Meshes. The reason I can get so much variety out of it, was…
I fiddled around with Global Illumination in Unreal Engine and made a first test with this space station. While it is unwrapped, it doesn't have normal maps and only flat color textures right now; materials/textures are next! The nice thing is, this runs entirely smooth in realtime and without 2nd Uv sets or lightmap…
Hey guys, I know i've said that I would not make any halo fan art any more.. But while working a lot with Unreal 4 right now, I stumbled upon an old block out. I started it about 3 years ago and its based on a concept for Bungie's Halo ODST. With everything I've learned I decided to spend a couple days to bring it into the…