looks amazing! just unsure about the size of the details, they may look a little noisy in game but really nice work =] omg that artwork! its amazing! guys, i've being working on a Lone druid set ( my favorite hero =] ) and would like to share for some feedback. i have some crazy ideas about the model changing based on the…
Ah yes, I see what you mean. I am really struggling with how to present my items x) I am rather new to photoshop all together. My modeling background was entirely architectural and engineering CAD work, so the whole artistic side of it is new and exciting to me :) The whole design side of things still has me befuddled, but…
Dota AND drama? Yummy! But yeah, SinAmos, you're absolutely in the wrong here. Paint a texture in 256x246 and then paint the same texture in 1024x1024 and downsize it to 256x256. You'll see a very definite difference in quality. People don't paint at higher resolution to stroke their own ego, they do it because it gives…
For those that are having problems with the fbx imports. this is how i do it : first : decompile the part that u need. If u need the weapon, decompile it from the game then import to maya and then bind it to your model. Dont forget to delete history and freeze transformations. Clean all trash data from your model. Check…
Ace-Angel I read most, if not all threads about normalmaps here and there. Most important is of course to know what are you doing. You are right that one should not modify geometry after baking, but the reason is that he can change UVs or Vertex normals accidentally. If those two factors stay the same as before bake, which…
man, dont rush on that! people will never return to your item and the first impression matters a lot my suggestion to you is to get those masks working before submitting make it private and make it better! =] it doesnt matter if your model is awesome, people will vote based on what they see on the workshop page Painful! i…
Hi. His name is Kardel Sharpeye. He live deep in the mountains of Knollen. He is a sniper, and so much skilled that his shot opened dark prophecy. For somebody it is a profession, for somebody it is a hobby. It is called Jaeger. It is about hunt and survival in the wild. Here is my Jaeger of the Knollen Loading screen, Set…
Hi people, thanks for all the feedback first of all I appreciate the help you are giving me to tweak the textures. I went on the diffuses again trying to keep in mind several comments and I think you will notice the improvements :). The general tweak was the saturation for the full set. After this, the other main issue was…
Things went a bit quiet after submitting our courier, so decided to take a bit of break - until recently getting some feedback that asked for some changes The problem is, we keep running into a recurring issue with the blade rotation. No matter what we do, we always end up with a slight but noticeable jitter/stutter when…
Good day Everyone, My apologies for bringing to life the many times discussed issue. For a few days trying to figure out how to get Dota 2 to Maya 2015, including animations. Found a few sources, but they seem to be quite outdated and it is hard to distinguish which way still works. As per Wyk's blog, I followed roadmap:…