Yup Frump I have been using the Max version of this shader already, and it is fantastic in the sense that it does have all the real controls and inputs used by the game - down to Mask1 and Mask2 in their proper format. In that regard it is invaluable :) I think the issue lies with the multipliers, since it is very tempting…
Assign whatever bones are assigned to the default sword. Open up the original mesh and the Skin modifier (that's what it's called in Max, I don't know what it's called in Maya) will list each bone that is assigned to it. I'm looking at Naga's requirements and it looks like each weapon is separate. One sword is a main-hand…
Hey all! Do any of you make your submissions on a Mac? I've run into some strange graphical issues with the Workshop page. I've installed the client onto several different machines, and they all end up looking like this. Anyone have an idea of what the issue is here? Naturally, I'd prefer to test my items in the same OS as…
Hi there I kind of have a big question here :D ... My problem sounds like this : I have just finished a model ( a sword for Skeleton King (Leoric) ) and I have just stumbled upon something ... I want to try my model in-game but I don't know how, now I know that I can see the item and analyze it before I post it in the…
So, I'll start by saying that I really love this design, but I have some nitpicks. By base textures do you mean the diffuse as a whole is complete or just the color blockout? Your values are only using half of the spectrum. Looking at levels, no value goes above 127 and right now there is no value focus. Everything feels…
HntrLuc recommended having them update in-game according to the level of the ult, which is an idea I really like, and also kinda goes with Lion's style and lore. I'm actually a fan of the fact that level 1 doesn't impact the hero so much, since it provides greater contrast with the third level. Additionally, his budget for…
This forum belongs to us. Just like Dota belongs to us. If you are afraid of the studio, that is up to you. I'm looking at beauty shots that don't appear with the real ITEMS with the real TEXTURES. Sorry, but that is dishonesty. Give me the real LOD preview with the real 256X128 or 256X256 textures. Stop making excuses. I…
Thats how I started, I wanted to build my portfolio and used the workshop as a way to do so. But it's grown into something more, I started making money, real money, enough to pay my student loans, enough here its earning me more then a part time job would. And the fact I'm improving my craft while doing so will just help…
Great point, Happy Easter to everyone, but that's only in 2 days, at least here :p Haha just kidding Vlad, but maybe I need to have a good talk with Mr Bacon sandwich! :) To be honost I'm not sure why everyone thinks that it's so hard for Valve to look which items to accept. The time and effort they reduce with other ppl…
Hey there, I am working very hard to improve my skills. I will post my latest Dota2 set here. I have the mindset to work until I find success. Obviously I have some improving to do, but i would really appreciate some feedback on how i can get better renders of my work. Video of set in action:…