I have to agree, corset and buff "pants" kind of break her silhouette in such a way, that she kind of looks like a man (the cloak part and painted on tits don't help either). Even heavily armored Legion Commander got some prominent "features'. Not to mention that calling it Garrets and using overall theme of master thief…
As much as I love the idea, as a ward there are some serious issues in game. Firstly, the eyeball is hidden a good majority of the time which in chaotic battles is going to make this ward very hard to spot as a ward. The other issue I see with it is the texture, in that, from the top down view when he it leans forward and…
Hey guys, after searching for quite a lot of time and not being able to turn up with a satisfying result for my issue, I am now hoping to find some help in this sacred place of infinite Workshop knowledge. Please don't let me down =) I personally love tinkering with particle effects but I am currently hitting a wall as…
So, i'm currently working on a small set for Ogre Magi, inspired by the old robe and wizard hat meme. OM tried to put 'em on, but he or they failed. I'm pretty new to 3D and I have one problem i can't solve. When I try to attach the mesh to the corresponding joints in modo, they are turned by 90° in Dota2. I have to…
Alright so I've learned quite a bit today about the soft-body system and have produced some pleasing results. I'll definitely be updating my workshop submission with these changes, as it was always the original intent to have jiggle bones on the feathers. Here's a quick video to show the results.…
Can anyone help me out? I'm not sure if this is the correct place to put this, but I have looked at the, limited, amount of tutorials and help available to create items for the Dota 2 workshop. I've modeled what I wanted in 3ds Max and exported it as a .smd file; however, it is compiling these that is giving me the largest…
@marul If you're looking for the pimp angle, I think you could go much, much farther. For example, you could keep the goblet, and give the character an obnoxious fur coat and suit with a snazzy dress hat. I think it would be kinda funny if the ogre wore an obviously stuffed torpedo bra with the seat harness somehow…
@Frump - Cool hair; I dig #'s 2, 4, 6/9, 7 personally. @crazy - Awesome hat; it fits Leo great! @Bronto - Very nice! Maybe dull down the spec a bit. @Lenny - Great work with iterating your masks. They can be a bit of a pain to understand at first, but as you've discovered a lot of guess n' check goes a long way. So I had…
Well, the fact is there are MANY similair items, etc.. on the workshop and someone will always 'rip' good ideas if they can. Polycounters or not. But generally Polycounters tend to be better about trying not to than random Steam community members. And you can never avoid it entirely. When I make items I tend to look at…
If I understood your post correctly, then you simply agree that more stuff should be accepted and thus spreading the revenue to the extent of balancing with artists outside the workshop. Though that was never my focus. As I was comparing last year to this year. We have much more high quality stuff being submitted but less…