Ha - that bug is a bummer ... hope it will get fixed soon. Besides that, I like how you created a scrollable gallery like that. Very cool stuff, it makes it very easy for the viewer !
Just discovered I had Mask 1 for my hair with self illum maxed out. also the glowy fire effect was created by the detail mask in the same texture, tweaked as well
hey guys just wondering... is there a way to mess up with the particles in Dota2? I mean I want to add or in the best case create a sweet particle effect for an item. Cheers people
But if that were the case, then there wouldn't really be any point to the CNY event aside from the deadline. Everyone could just create whatever they want and it would be like any other month of the year...
@penOr You've really nailed the animation of the cloth, I like how the bandana has bouncier animation for being smaller and lighter material. Are you planning on creating any rare anims?
To get started on your particle systems you'll want to launch HL2 with the "-tools" launch condition. This will boot into tools mode. Go from the top menu Tools>Particle editor. If you're familiar with Maya dynamics most of these properties should be easy to understand. Create a new particle system, assign it a sprite…
hi there guys,im pretty new to the forum so i dont know if this should be posted here. i've been creating a shoulderpad for skeleton king following Lennyagony's awesome guide for creating a weapon for pudge and got to the point where i could import it into the game(with shitty textures,just to test it),however,even if i…
Cross posting from my own thread :) In the midst of creating my set for Nature's Prophet this month - I decided to create a Slark dagger based on an idea that's been floating around in my head for a while. Slarks Obsidian Dagger This razor sharp dagger is made of volcanic glass from the depths near Dark Reef. After his…
07genics: Nice one man. damio: Its even easier to import the files into the game because the preview thingy which will create file with almost all the stuff you will need. You dont need to care that much about vtf files because "Valve automatic software" will create them. So you just need to change the paths. But what you…
I recall creating folder outside of beta tools manually , and I do encounter missing file whereby there is 2 similar location Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota_addons\your file and Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota_addons\your file Make sure your model file…