I've had this set, but haven't done it in so long, now I can't remember where to set it in Z4. Some people have an issue with their ZBrush where they sometimes get jumped way far away from their model, and then have to zoom back in and get situated again. Happens pretty regularly. I remember there was some timing…
Hi guys. I am trying to get better at texturing models but it is so incredibly hard to do so. Some of these questions may not be related to 3d at all but I have a few questions that I could hope be answered. 1. Do game artists usually paint in the values for the texture of the models? I am guessing that when they do so it…
Hello, My name is Vlad and I am a senior 3d generalist with 20 years of experience. This encompass works ranging from character creation, hi and low poly, to environment art and building assets. This includes entire game making pipeline, from high poly sculpting and modeling to low poly retopo and texture painting. I have…
I'm trying to see if i can get myself work experience or intership work at a london studio this summer (June-September). Do many studios do work experience? Most of the websites i've visited don't seem to offer any information on the matter, so i'm assuming not? What would be the best way to go about trying to find a…
This looks and sounds like a fun project for sure, I'm an Amature hard surface Modeler that would happily build you ships and locations My texture skills are lacking not completely absent XD You can reach my skype at SorrinoSorry or email me at mdonnenfield@gmail.com
Hey everyone! Here's a radio I made as part of Simon Fuchs awesome tutorial series (https://gumroad.com/simonfuchs). Thought I'd share the results! Would love a critique on how to improve lighting and texturing, I'm weakest at those for sure. The Marmoset Viewer is on my…
I found artist (Sergey Tyapkin) doing some modular assets on his stream. And i try analyze this but im not sure what happens here. He creates trim sheets, unwrap single planar (cut this planar apart) and place pieces of this planar on where he wants to be? And next export this whole meshes into Unreal and left this floater…
Hello everyone! I got very rough sketch of champions NY celebration :) I thought a lot about champions "afterbattle" life, about their hobbies, lifestyle. What if Ashe drinks as a newbie? Or Katarina is life of every party and really good friend for teammates? And I have a lot of this "what if..." which make me generate o…
that's not true. the hardness of the clay is always very important. the hardness of the clay determines how fine the detail can be in general relative to the scale of the sculpture. for instance if you work with very soft clay at a very small scale fine detail is extremely hard to do. the clay just becomes to soft to to…