David: Made the net in Maya. Used the wrap deformer to tie the net to a nurbs plane, using that to fit it to the body and Zbrush move tool to make little tweaks.
The UVs are fine. I really like the way the seams are placed in the crevasses of the buldgy parts and the way it wraps under his arm up to the neck. Great job
If they're planes, I think it would be easier to paint in 2d / photoshop. If they're wrapped around the head already, it might be harder to paint on the strands you want?
A viral marketing campaign for ThermaCare "menstrual patch" Heat wraps... nice . I'll be sure to send my girlfriend the link to youtube next time she's "on the rag."
if he creates a profile he can wrap it round whatever he wants in the future as well. Just save off the profile to a shape layer and save it for later.
wrapping up work on the head with the hair and beard. hair textures were created in Xgen. converted fibers to polys and then baked over into a plane to get the texture maps. I'm happy with the progress so far :D
Like there's an example, this is a low exposure photo of a dancer, there's these smooth sweeping motions, and I can't even wrap my head around how one start to model this.... Like what would you do after having keyframes? do you think this is possible? I'm well versed in multiple software, but i'm unsure if any are able to…