The way to get rid of cancer is by removing the bad cells. I can't say what is causing this bizarre behavior, but it does look like you are modeling with smooth mesh preview enabled. Typically you don't want to model with that turned on, only use it to preview. One quick check you can do to make sure you don't have…
Seems there are two actions in the CUI dialog for this , but both toggle the button on the modifier rollout only, not the one in the actual Edit UV dialog ( im pretty sure this is a bug ). Those two actions are "Geom. Element Select mode" and "TV element mode". I think the second one should really toggle the button in the…
rise from the grave!!! had a co worker ask this same question the other day, i couldn't find him anything so i wrote a simple little mel script that does it. it toggles, so first time you run this it will hide selected, the next time it will unhide everything. few issues is that it also hides any additional geometry in the…
Turbosmooth/connect is a better way to handle the corners. If I had been doing more modeling instead of animation over the last 6mo I probably would have suggested that because I work with turbosmooth on top of Edit Poly, and toggle it on and off (little light bulb) to see how it smooths. The main problem you had with…
Some are a bit old, or are bug reports that have been fixed already. Also I think I use the app a bit differently thatn then now. But still! Topogun1.3 notes-ALWAYS SAVE BEFORE HITTING THECTRL KEY !!!-NEVER CTRLSHIFT TO ADD SELECTION !!!-Load reference-Right click switches between move mode and creation mode-Viewport…
Hey guys I love zbrush I mean who doesn't? I wanted to share some techniques I taught myself that could help you also in your workflow! I will write in explanation when I have time for now I will like to introduce: Nufftalon Presents Creating Custom Alphas In Illustrator, Using Zbrush Shadowbox, and Match Maker to create…
RappaTools3 is an advanced toolbox that comes with a great variety of tools for the artist working in 3ds Max. The main focus is to speed up the workflow and to reduce the click count. It offers a wide variety of tools, everything from selection tools to rendering tools. It can help you through the entire process of…
Meh, you just need to understand what max is doing so you can work with it in a more complete way. Maya has its warts too and the problem you're hitting isn't really max specific its that you need to know a little more than what its showing you, which you can run into in any new application. 1) Working with maxs normals…
is it zbrush? my preference would be to do anything that requires a lot of transform manipulation and selections in a regular 3d program like blender or maya. You wouldnt need any special techniques to do it there other than just group feathers into layers so you can select them easy. If you set pivot point to the base of…
[ame]http://www.youtube.com/watch?v=le3-m3GpX4w[/ame] Work only with Editable Poly objects. The video show all that the script can do. Reference coordinate system must be "Screen", can align verts, edges or faces. "avg"(average) button will align selected subobject elements and sometimes the result will be the straight…