Hi. I am a 3D artist passionate about the video game industry and 3D in general. I'm looking for full time job as 3d artist. I would be more than happy to answer any questions you may have. Thanks in advance for your time, Miguel Angel Portfolio: https://www.artstation.com/bigmike813 Contact: mike.splitnormals@gmail.com…
Hello all I'm currently doing a 3D boot camp and we are currently working on our capstone for the first section. I've chosen to do this Banishing Bell by Glenn van Driel. I've started the blockout and trying to get my proportions right. Any feedback is appreciated ty!
Hey everyone, I've been practising my sculpting a bit more and have tried to focus on wood this time. Built a stylised barrel asset to try out some techniques I've seen around. Any feedback would be awesome. Thanks!
I would like some critique and feedback what to keep or remove to be as close as possible to getting my foot in the door to the industry. https://www.artstation.com/fvportfolio
I am 3d Artist been working in Indie games for over year and a half now. If you need work done I am pretty cheap on prices. Here Examples of works I did below. Thanks
Hi, I´m looking for freelance, I have 4 years of experience into games and have participated in several AAA projects. Please, take a look at my portfolio: www.hugobeyer.com My contact email: speak (at) hugobeyer (dot) com Curitiba - Brazil
My intention is to model objects like trash cans, plastic bags etc. Softimage for the modelling and mudbox for the details is the plan. I start out with a ventilation system for a sci-fi game I started doodling in softimage today without a clear plan: