My name is Josh Garcia, I'm a full-time remote artist with 7 years experience in game industry. I have experience in AAA videogame projects working for companies like Pyro Studios or Kron Games Studio. I have contributed too with art outsourcing for many other videogame companies. Main skills: - Low/High poly modeling - UV…
Hi everyone My name is Janus and iam from Denmark and live in Copenhagen, and let me just say 'Sorry for my bad english', i will do my best :-) I've been 3D Modelling for over 12 years now, and are Educated 3D Game Artist @ TrueMax Academy which is located in Vanloese, Denmark. I've also been selling my work for several…
I think that the design aspect is something that can be taught in a 2 year program. Obviously they wouldn't be able to go right into an entry level position as a game designer, per se, but there are several areas that they can start in that use the game design concepts. I think the easiest one that they could get into…
Hello, My name is Sean Howard and I am an Indie Board Game Designer with Intermediate experience in vector graphics, photoshop, etc. What I need is something beyond my capabilities. I am looking to create an alien world landscape on 2D tiles. Initially I was thinking about doing this landscape in Isometric, but I'm quickly…
*QUESTION* I'm still undecided on a name for my game. So maybe it would be cool if people could vote and/or suggest some names, currently I picked A delver's Fate, but this isn't set in stone. Here are some of the other titles I had in mind: * A Walk of Fate * A Delver's Risk * An Explorers Fate * ... Thanks for reading…
You are an application game designer with a passion for various genres of video games. You have a knack for coding and storytelling, and an understanding of the video game industry, market segments and target audiences. As an App Game Designer, you can expect to manage the App teams of programmers, artists, animators and…
Hey, I'm creating a game in UE5 for myself in the evenings. An action horror in the future. I'm currently working on mounting weapons on the heroine's body. Anyone know of a good tutorial on how to embrace weapon straps by simulation? ?
Rebel Camp Games originally started with me as a solo developer working on the Hack and Slash Action RPG Emberheart. After a year or so, I realized the scope of such a project was too big to handle alone so I put the project on hold. I started on a survival hunting/archery game called Forests of Augusta. After 4 months of…
@illumisanic Oh, correct me if wrong think my question wasn't that clear? indeed sorry about that bad habit/s : # Had initially meant texture resolution and as I understand this is a hero prop? so was just wondering if the texel density was either 4096 = 20.48px/cm or perhaps 2048 = 10.24px/cm...etc? hence out've personal…
https://www.youtube.com/watch?v=jygEC-Nxpvk Hello fellow poly pushers. A little background on me: I'm a 29 year old artist most recently working in the film industry doing paint work on 2D and stereo 3D films for about 7 years. My passion was always in game art and design, I was making full games in Game Maker 15 years…