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Re: You can't fight in here, this is the war room! (UDK)
Reply by
dpaynter26
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Nov 2011
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3D Art Showcase & Critiques
monsters vs aliens has good ref lol this is a cool idea cant wait to see it finished
Re: What are you working on Animators? 2018!
Reply by
GabrielCardinal
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Oct 2018
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Stickies
heres something I worked on in the summer to practice squash & stretch, my Monster movie Slasher, "Goosechase"
Re: Godzilla
Reply by
LANKUS MAXIMUS
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Feb 2014
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3D Art Showcase & Critiques
I'm a big mega-monster/Kaiju fan. Gotta love Godzilla. All the best with it. I will be following :)
Re: Vertex Count vs Triangle Count
Reply by
jacob thomas
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Jan 2014
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Technical Talk
@monster, any chance of a link to that Killzone paper. I can't seem to find any living links.
2 results
Re: UDK Shading Normals Incorrectly
Reply by
lewist
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Jan 2013
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Technical Talk
Doh, I completely forgot about the UDK sub-forum. Thanks monster, this solved my issue!
Re: Started developing My OWN Game Concept Character.. (Need Sugestions & feedback)
Reply by
PyrZern
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Jan 2016
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3D Art Showcase & Critiques
What is this supposed to be ? A level 1 monster ? A mini boss ? A robot butler ? Is it for RTS, RPG, FPS, or other ?
2 results
Re: Stretchy animations.
Reply by
Mark Dygert
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Mar 2013
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Technical Talk
I agree with Monster, I think it would be nearly impossible to have one rig that does it all.
Re: Autodesk 3ds Max Maxscript: Scrolling in a Rollout?
Reply by
MrQuetch
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Jun 2018
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Technical Talk
Thank you, monster. I will look at this, and get back to you if I have any other problems.
2 results
Re: Sketchbook: Askhat
Reply by
A.Kincade
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Aug 2010
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Digital Sketchbooks
The one with the sea monster thing pulling the eye lid is funny. The rest are legit as well. Good stuff.
Re: Google Hangouts for DOTA2 Item Creators!
Reply by
ike_ike
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Jun 2013
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Dota 2
https://plus.google.com/hangouts/_/23bc540594155b13e3df3ac3ca1abeef9ea878fd today's hangout brought to you by #ike, #Raidcall, #monster #energy and #Kappa
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