Hey @Oleaf , Can you make sure you are using Toolbag 307 and also that if you have your "high poly" meshes hidden that "Use Hidden Meshes" is checked in the Geometry Tab of the Baker. You can do a test bake of this by using our Bake Widget example file. Share a screenshot that shows the entire UI, Baker, Scene Items and…
Ive heard between 27 or so years up too 300 years. I've also heard that if the announcer was right about the 99999days thing than that would put it at 273.78 years. I've also heard Portal 1 takes place after the 7 hour war so that would put it between Hl1 and Hl2. Although that was off SPUF so i don't know what their…
ALPHA 003 RELEASE Added OrenNayar diffuse method. Changed spec_pow to roughness. now roughness work 0-1 for all specular methods. now roughness control roughness for OrenNayar diffuse method. Changed shadow taps distribution to poisson taps. Now it goes to a max 64 taps, but with much improved quality. (working on a PCS…
passerby, Very true -- and because of this, the "Zip" function exists. Zipping each finished normal layer speeds up Photoshop immensely and brings the file size down by 300% (6 layers are losslessly compressed into 2, and all expensive layer effects are disabled). You'll hopefully find that the previewer updates are much…
heeeeey. Nice dude! I dig it. Two things I think will help. The tree? Contrast is pretty high. Try to tone it down a bit. It jumps off the screen as a distraction rather than complimenting your composition. And the marble floor? Way too noisy. I would kill it. Try something a little more simple. Smooth. Look at the floors…
It is fixed. :) Stayed up some hour tonight for the release and leveled up to 15. Great game so far. However, its really hard to find a server its not lagging on now. i guess release problems. if u want to buy it for PC multiplayer i would wait a few days, see what happens. altough this helped my framerate quite (console…
i finished the low poly, here are the latest 2 parts: Bottle main body: Bottle Bars, there are a total of 30 bars and a single bar go from 400 to 500 tris, i deleted the top faces and some edges loops along the body but unfortunately due to the large number of bars the tris count is still quite high: Full low poly mesh,…
The high millisecond count on the substance nodes confused me at first too, so I asked in the Steam forum for the beta and it was confirmed that the substance is built once at runtime. So the cost associated with a 500ms node is just the initial cost. Though if you incorporate a parameter change into your gameplay that…
The horrible mess of the Khronos group's website has hidden all of the newer versions of their Maya plugins not on the very-visible-to-Google github but their very-hard-to-find Dropbox. If anyone in the future has the same problem, the 2014, 2015, and 2016 Collada/DAE plugins for Maya are here…
www.bluehost.com free domain registration if you sign up afiak, 300 gigs of space, and 3,000 gigs of transfer per month. Blow's rick's crappy host out of the water. We also used to host our company's site and the games site on 1&1 and it was a major shitfest to use for things like forwarding multiple email address's. Same…