I think you guys are reading too much into the 'what body?' comment. maybe I'm wrong but I thought it was just the whole thing where if someone tells you to STFU about something and you bring it up you reply ' what ___?' example: you have a dead body that you need to get rid of, but you don't want anyone to know you have…
My bad if I sounded black/white; I know that many game-art answers seem to fall back to 'it depends'. It's just that "a few" and even 50% are all so relative that it's hard to tell what is meant. Depending on the artist/engine/whatever 'a few' could be 16 tris or 1600. There's another example in the pdf where it's used on…
Blue shadows come from ambient light bounced by the sky. Might look odd in this interior but give it a try. Odd example but it shows somewhat the hue-shift for shading. Notice the brown walls shadow color shifts toward purple. http://zs.ffshrine.org/album/link-to-the-past/screens/14.gif Half decent trick for cheap cop-out…
Ugh...very busy with non-3D projects recently. Still looking for employment, primarily. Thankfully enough, I have found the time to work on my Flash 3D model viewer. Here's the current progress. And here's a link to a functional example. Click Here For Example I finally have my own webhosting now, as well. So no worries on…
I'm still confused why "That's how the original maps were" is reason enough to keep your maps uninterestingly too dark? Just because the original maps were that way doesn't mean you shouldn't improve on the basic concepts of design, especially if you are modding them. The entire idea is to take the original concept and…
Well put Pior. We'll see. It does seem like the whole thing is engineered for a sequel. Though I do think a clever lack of information is crucial in so many good scifis, it definitely isn't always good. The TV show Lost, for example. Fuck Lost. Fuck that goddamn fucking show in its ambiguous go-nowhere premise ass. Another…
Hey hey! I think Eric might have nailed it. Never heard of Shapeburst Gradient. Thanks Eric! that's awesome... I'll give it a try. alltthouugghhh those branches might fight the effect. Yeah of course, I probably should have just posted an example of what I'm playing with. Here's an example of a rip effect I'm playing with,…
I see, must have missed that info in your original post. While I don`t know what`s happening under the hood, I think from a content creation point of view, keeping normal map handedness consistent and independent of graphics API used makes things easier and less error-prone (for example Unity marketplace assets work…
My dad sent this to me in an email. Our family has had a rough history with dealing with all the BS of our medical system (my mother has MS, and so we've seen plenty of junk medical science in our day). Of course this example is a little exaggerated, but honestly it isn't by much. Just wanted to start up a conversation…
I would suggest deleting the old pieces, for example that table with the book. When it comes to a portfolio more is often not better. People have gotten hired off a single artwork in their portfolio. Recruiters' time spent looking at your stuff is measured in seconds, you don't want them wasting it on inferior art + seeing…