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Re: Slain! art and dev.
Reply by
mrawolf
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Sep 2015
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2D Art Showcase & Critiques
Ty! something for the blood moon tonight. Wolf off on the castle bridge
2 results
Re: Answered: How do I set up Megascans in Unreal?
Reply by
Synaesthesia
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Sep 2019
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Quixel Megascans
It seems as if you're using the Bridge LiveLink, the master material should be set up for you on import.
3 results
Re: Rawk - Post any rocks you make here!
Reply by
AbKI
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Oct 2014
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3D Art Showcase & Critiques
Made a rock pillar today for practice. :) Concept: Fable 3 Mistpeak Valley Bridge Concept
7 results
Re: [UE4] stylised environment - Hand painted - Next gen
Reply by
Samuraidragon13
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Nov 2015
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3D Art Showcase & Critiques
Awesome looks great! Did you use a tiling texture on the side bridge for the brick and trim?
2 results
Re: your quickest organic prototyping workflow for ZBrush?
Reply by
weee
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Aug 2014
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Technical Talk
and whats the best way to remove this kind of mesh in ZBrush? (i want to remove this bridge part )
2 results
Re: Choice of tools for self-teaching artists
Reply by
JedTheKrampus
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May 2016
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General Discussion
With the Keyshot bridge you can do scene lighting in Keyshot which is pretty much OK.
Re: art dump from COH Opposing fronts.
Reply by
Hito
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Oct 2007
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3D Art Showcase & Critiques
awsome! I just got the game and finished the mission where I had to destroy that bridge.
2 results
Re: Sketchbook: AdamBrome
Reply by
Rick Stirling
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Sep 2008
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Digital Sketchbooks
My word Adam, you are a machine! So, for the bridge head, are you planning on modelling or sculpting?
Re: Using subdivided edges as curves…the better curve based modeling workflow (imho)
Reply by
Shrike
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May 2019
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Technical Talk
so If I understand, you make splines, and then just connect the points with a bridge?
Re: Fbx export from Maya
Reply by
oglu
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May 2018
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Technical Talk
using the bridge... https://www.assetstore.unity3d.com/en/#!/content/101408 https://vimeo.com/261323839
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