Someone on Crymod claimed that it is still possible to use XSI, although you might need Crysis Wars installed to use its old RC (which in most cases still works for CGFs and CGAs). http://www.crymod.com/viewtopic.php?f=315&t=68591
It sounds like your lowpoly model has bad topology. T-shapes: http://www.digitaltutors.com/forum/showthread.php?31708-Mudbox-Import-Issues-What-is-exact-a-T-Shape In 3ds max, add a STL Check modifier, and fix what it shows you.…
Well I had a hard drive failure on the one day I didn't backup. I'm going to restart anyway just cause I really wanted to do this concept, but I doubt I'll have anything near completion for the 31st. Everyone's looks great so far though! I'm looking forward to seeing some finished ones.
Heres a tut I made a whole ago. It's based on creating a stone texture, but the general idea is still there. Hope it helps. http://www.smileybones.com/?page_id=316
looking good man. you have some pretty heavy wear on the ends of the deck but none in the middle. it could benefit from a bunch of grinding wear, and damage on the trucks too. this is a nice example of deck damagehttp://www.flickr.com/photos/32155592@N02/3185676517/ and these trucks look proper beat down…
Yea the curve editor still kills FPS for me too, there are times I would love to see 3fps. Here are the results of my tests on my work machine (a below average machine), with a 100k tri mesh. Vista 64bit Ultimate i5 2.67GHz 8gb RAM GeForce GT 240 (I'll test it at home tonight which is a lot beefier system) Realistic…
I had the luck to get to borrow a Cintiq a little while ago :) so I started doing this darksiders inspired horse to have something to work on while getting comfortable and figuring out the Cintiq. did a base horse blockout in zbrush and some concept paintovers, Im pretty sure im going to start working towards the direction…