That number is the average luminance of the scene, which is the "intensity of light being emitted from a surface." Using a pure white, no specular material on a plane perpendicular to the light direction helps get the brightest value from the scene, which is what we're basing all of this on. Make sure you have all other…
[ QUOTE ] What i ment was 1500 polys and a a 512 texture is huge for a RTS to try to use, more so in the numbers that they are used in that game. I know that the game your modding is pretty damn buff and can push some serious polys and textures, but not per unit. A 256 is more than enough for a building textures and they…
Here is a solution to a common problem with touch on iOS. Say you are trying to ALWAYS have your left stick as aim and the other as movement. Well you could go by touch ID, but the ID changes. This makes a zone that you can use to be your invisible button that's not a button. You very well could make a touch state for…
What can i do to fix this? Problem signature: Problem Event Name: BlueScreen OS Version: 6.1.7600.2.0.0.256.1 Locale ID: 1033 Additional information about the problem: BCCode: 3b BCP1: 00000000C0000005 BCP2: FFFFF96000164283 BCP3: FFFFF88007E7D020 BCP4: 0000000000000000 OS Version: 6_1_7600 Service Pack: 0_0 Product: 256_1…
My name is Tiffany and I am a 4th year undergraduate currently working on her animation thesis film called "Nooduel". Here's the logline for "Nooduel": A Chinese emperor obsessed with noodles demands two chefs compete to serve the best noodles of the village! I am in need of a modeler to build my sets for my film. There…
There's money in design, if you're good at it. I'm an interactive designer at a 250-ish person advertising firm, and my salary is closer to six figures than it is to four. Plenty of opportunities for work on the side, too - I just finished a freelance job I charged $70/hour for. The fact that there's so much cheap/shitty…
man, i really like where this is going Valdino! I love the cartoonyness of it and the low polycount gives it an oldschool feel. It looks great. it looks like this could be a really fun DS game or something. but I was wondering, with the tiles you have shown us all i see in the future for this project is a huge musrhoom…
It's $400. I'd recommend buying a copy of Silo, pocketing the $250 you'd save, and actually get a good sub-d modelling and sculpting package into the bargain. Sounds like a no-brainer to me? Also, you can get a pretty good approximation of the "pin and relax/unfold" workflow they demonstrate in Unfold3D, using 3dsMax with…
thanks all for the feedback and crits. 6168 triangles for the gun and sight. I Think I'm going to add more detail to the hi poly on the sight. I'm afraid it still reads as a big box. I ditched the green look. I changed a lot of what I was doing with AO. I think it looked harsh and hamfisted in previous images. Hopefully…
Lots of strong words there sledgy, but I agree with them. Solar wouldn't be needed to power all of our resources, just a helpful percentage of it. So a slow transition wouldn't be as costly. AC itself could be improved to use less energy and cause less pollution, with new methods being discovered recently. There are now…