Yet I've put them all in a specific folder and none appear when I try to import, what am I doing wrong? Is it that the import program won't work on 2011? In that case could somebody please link a 2010 demo downloader? I'd be very grateful, thanks! :D
I don't use fbx 2013 out of Modo, I've never had any luck with it. I just stick with exporting as 2010 (after sticking with 2006.11 for a really long time, hah). I don't need to do any external converting or extra rotations, it imports perfectly for me.
I just love Autodesk! They are totally brain dead,Or the customers may be! They release a new version less then once a year and they just push out (What they say) an modern 3d package with NEW HOT STUFF. But they dont care about the shitty code from the previous releases which the newer versions are based on! The 2012 was…
MULTIPLE POSITIONS WANTED [Portfolio Piece, Rev-Share]: Cold Pizza is seeking multiple positions for a first-person horror title https://www.coldpizza-studios.com/ Synopsis: A middle-aged Historian and his wife move to an isolated Summer Home to recover from a past grief, but when his wife goes missing, the Historian finds…
That's a screenshot from a 2010 edition, but the 2011 builds I've worked with had a big blue unrealEd button in the top right. Don't tell me they changed it again ughh..... I'm not gonna go download 1.7Gb of toolkit to find a button, nor can I find a screenshot of the newer version sorry.
Yeah, it's not just toy stores. It's all kinds of marketing. check this article out, it has some examples: http://thesocietypages.org/socimages/2010/05/24/male-as-the-neutral-default/ And this one: http://thesocietypages.org/socimages/2012/06/15/gendered-survival-guides-for-kids/ which has an interesting point:
Ok so its been a frustrating week or so trying to make UDK run. I've already uninstalled and reinstalled stuff, UDK(Nov 2011 version and the Jan 2012),net framework,ati drivers.. It was working fine before(NOV 2011 version) I installed it tried it and for a while didn't use it.Between the time it was last working and now…
I've used Xnormal since 2010-2011 but recently switched to Knald, Probably will never go back. I loved Xnormal but would sometimes just have ''gremlins'' bugs that made no sens and had no idea why they would happen and no idea how to fix them. No problem since I switched to knald
Updated today to fix some features that were not working in Max 2010 & 2011 (like display walkable). Also fixed error that was causing tool to fail in Max 2009 and older. New features and tips: [ame=" https://www.youtube.com/watch?v=xcCrK46A684"]Wall Worm Displacement Tool 2.1 - YouTube[/ame]
My similar recent favourite list was '30 under 30' 2011 for Video Game Development - supposedly acknowledgement of 'game developments most prominant rising stars'. Not a single actual developer made that list with the exception of one producer - it was almost exclusively marketing, PR and journalists. The 2010 list was…