hmm... looks like you're right, i hadnt used the trax editor before to be honest. i had a quick google search and it seems this guy has an answer: http://forums.cgsociety.org/showthread.php?t=991604 if i have time later i might give it a go myself.
PLEASE HELP!!! I need to reimport a mask map into my current DDO scene how do i do this? basically i didnt define all the materials properly and need to edit midway, but I edited the mask texture but the software hasnt read it changed, help :D
@nastobi123 so here's the kit of stuff that I used to generate the shapes in my register. I used Scott Homer's Spellbook PDF as reference, it's DEFINITELY worth checking out if you havnt yet. and yeah, man! I totally want to add those sort of details to the scene!
Congrats man! I've got an interview next week, and reading this thread has really improved my nerves! :P First industry interview coming up, and it feels very daunting :S, but from reading this I have a much clearer idea of how to approach it Many thanks :)
Bang up job bro! I started a kawasaki sometime last year but gave up cause the engine seemed daunting and I was a noob! You've got me interesting in going back to it now :D Can't wait to see you slap some textures on this bad boy
Even though Video Post is so ancient and badly designed, it still has the best post process filters for rendering. Look up Lens Effects Glow Filter. If Video Post is too weird/daunting, you can use the Glow effect in the Effects part of the Environment panel.
If my grandfather hadnt changed his name when he came to the US, my name would be Nicholai Richard Kropentinpentinski (minus the polish characters that arent on my keyboard). Thank god he changed it - I cant even imagine having to develop a signature for that :P -N
yeah.. I havnt been super gung ho or anything.. but here are 3 new ones. I like 14, but the last two are so so. Well you be the judges. Now im off to work on my diahrea explosion toilet 9000. Confussed.. so am I.
when i render my model,the image i used to make it from(viewport background), also comes in the background(rendered).i made a box around my model but i still see the viewport background. i havnt found a way to remove this it either. plz help.
Thank you. I wouldnt prefer posting this in GD as there is already one thread turned in to a drama series. I'll let it go and wait for some nice moment to post it. (even though I know its going to get ignored =\) anyways. It hasnt been three days yet.