Hello everyone, I will start this thread to post my weekly updates for my Necromancer project. I am really looking forward for your thoughts and feedback! The main focus of the project is the necromancer, the playable character. I wanted to create an elaborated character, to show the development stage throughout the game…
I am currently working on Clothing this model and would appreciate Critiques and comments. Thanks. I'm aware the human is different I'm trying to replicate the clothing.
@Jackablade: the hanging cloth on the pommel is just a placeholder for now. What are your toughts on the wrikles of the cloth on the head of the hammer?
And here's some small update, I painted the clothes in substance painter with base material made in substance designer. the base material of our clothes