Hello my names charles I've decided to write this on a forum because this problem that I have I've never encountered before since making normal maps and rendering them in 3ds max for 4 years lol. Headsup : I normally create my normal maps in zbrush and export it correctly for 3ds max which is to flip G in the normal…
Hi, we are a group of friends working on a story driven adventure. The story is inspired by true events based on the life of a puppet master in the state of Rajasthan, India; revealed through a puppet. What's the progress? We're currently at the start of the project. We have laid out our basic game mechanics and we are…
Hi everyone, I hope you are doing good! I'm currently working on my portfolio in order to start applying for work in the industry, and I've decided to give myself a deadline for when I'm going to start sending out applications. But something that I've been thinking about recently is, when or how do you know that you are…
@Olingova Thanks for the kind words but good advice/feedback/suggestions can come from anywhere. Sometimes I receive helpfull feedback from people that have nothing to do with art, maybe because they digest the work in a different way. Sometimes, just having an extra pair of eyes is enough to make a difference since they…
AlexandrL Thanks ,its exactly what I asked about because I often can't make it work at all or even export from Designer. Only something very basic . Any custom node, pixel or value processor and its almost zero chance . For your case it just follows basic logic : zero in no, one is yes. The rest is UI decoration.
Thanks for the feedback last week Odow. I spent a few days trying to improve the carpet, I'm still not sure about it but I think a detail normal will help. Unfortunately there was no way I could find to add one to the substance and have it show in Toolbag, maybe UE4 will make it possible. I also ran into an issue with my…
Moving around a room with this thing on your head, regardless of the amount of sensors and fancy things in it will never work. Only way to pull that off is one of this stupid looking VR tredmill things like the Virtuix Omni. First, you would need an empty room of fairly decent size for it to make any difference at all if…
Hello Everybody, My name is Fabio, I'm from Italy and I'm writing to you today because I need your help. In the past I had the opportunity to use normal maps only inside ZBrush, with the Zmapper plug-in/component without having any kind of problem. Today, I had to begin to work with them again and I'm in a lot of trouble.…
Take 2! This is a more in-depth version of the tutorial. I'm now using an action i made to generate a blue channel from a normal map. It pumps up the details and makes them VERY punchy so they stick out and actualy look much more convincing. The tutorial files. - Sorry had to save a 512 to save on space. So i've been…
I took a peek at the page source, and it seems like the turntable is done with a simple javascript rather than flash or quicktime. I'm thinking it shouldn't be too hard to work that into a portfolio website. $(document).ready(function(){ var images_array = new Array(); var current_pic = 0; var is_drag_binded = false;…