Hello everyone! I'm a 2D artist looking to move to 3D character art. I'm not sure specializing in faces, hair, textures is a viable career path, so I'll move onto full characters once I feel more confident in my skills. I also do some general environment art sometimes for a sandbox game I'm using to learn Unreal. Critiques…
SHINOBI LIFE ONLINE Hello everybody. We, enthusiasts from around the world, have been working on this project for almost 2 years. The goal at this stage is to bring the game to a suitable condition for the presentation of a Kickstarter funding campaign. Once/If the game is successfully funded, we will then proceed to start…
SHINOBI LIFE ONLINE Hello everybody. We, enthusiasts from around the world, have been working on this project for almost 2 years. The goal at this stage is to bring the game to a suitable condition for the presentation of a Kickstarter funding campaign. Once/If the game is successfully funded, we will then proceed to start…
Hey, thanks for dropping by! @ frenetic got a point there. Currently trying to fix the lighting. Will post it soon =) @ carabiner thanks =) Well here's the updated tank still needs more work but im getting there. Poly count on the wheels forced me to set up normals hope will look fine once textured. Also added a back side…
Perfect stuff. Thanks again for the help you gave with mine during it all (the glowing orb mask one). Was really appreciated. Couple of questions In your break down you said you have the alpha decal to blend the material. Is it just the bare plaster piece that is floating? Do you have to set it up to not cast shadows or…