I remember seeing a tutorial where it's explained how to deform low poly by HP's uv's. The example was scarf modeling/baking. It was a great tutorial, but I can't find it anymore Thanks.
I would suggest reading thru a couple official archive file type recommendations from different archives and countries. Like this one; https://www.archives.gov/records-mgmt/policy/transfer-guidance-tables.html Screenshots of full pages (which I made a couple years ago) worked imo better than saved out htm, html files since…
Have you taken a look at the Digital Human example project on Marketplace? I found that a great resource to breakdown an approach to rendering skin realistically in Unreal.