Merriam-Webster recently had people vote for the word of the year, which would be added to the dictionary. The word people chose: w00t... spelled with zeros...
It's worth mentioning that unless your engine supports a separate set of tangents per UV set (most don't) you are restricted in how you can UV the object if you rotate shells or scale shells non-uniformly between UV sets it will result in normal map artefacts. you can hack your way around this in unreal but it's not a…