Just got the book last night - Its cool revisiting all those concepts from early Warcraft days by Metzen and Samwise. It is defiantly nostalgic for an old fart like me. I haven't even browsed past the first 100 pages, but this book is huge! There is also a small section in the back with images from a canned project. I…
Your mouse pointer in video, also looks fast and healthy. :D Apart from stupid jokes :) In pneumonia if not cared for it is very dangerous and I am happy that you are put back. Now healthy life, determination and resume from where you left with more passion! Everything is very very nice. With texturing and the rest I dare…
Hi guys ! Sharing my latest project. it's based on Fred Rambaud's concept "Fat Baby Boto" : https://www.artstation.com/artwork/4bGQ28 It was a really fun piece to do, keeping tracks with my wips helped me a lot to know what needs to be improved. Sculpting done in Zbrush, retopology in Maya and rendering in Marmoset. C&C…
Hello, it's been 3 weeks since I last updated my thread.. damn time goes by fast. So as I had said last time, for my second spell I will be doing my own take on Malzahar's Nether Grasp. I decided to slightly change the description of the original spell, to suit my own purpose and to somehow fit in the "build up" requested.…
Heh, just back from work. Wow this thread filled fast. @Hazardous: Inspire-ception. ;) Life is pretty complicated, but I usually never had an issue of separating life from my art. Along with losing 9 years of a portfolio, I've been trying to get inspired to develop again. My issue is that for the last 7 months I've not…
Execution : succinct; straight to the point; cut out the ummmmm's and rehearse before you film so there's no mouse cursor searching for a menu you can't recall; broken up into segments for fast reference later. Michael Pavlovich does the best IMO. Also be sure to explain in very simple laymen terms what you intend to do,…
Good afternoon Gamers, I've revised a number of content in my game after comments I've recently received. The logo has been altered to further differentiate it from other brands. You can see below some other variations I tried over the last day: Other characters I edited, were the Ogre and the Hypogriff. The Ogre, being an…
Hello! Finally got the time to work on something own. Sculpting Rexxar from Warcraft Universe The main concept from the "Heroes of the Storm" Please, i really need some critique of proportions & anatomy :P W.I.P.
Hello everyone!. Creative and adaptable 3D artist with over 10 years of experience, specializing in character and prop design, model optimization, and asset creation for high-performance games. Proven ability to deliver fast, effective solutions for prototypes while maintaining quality and performance.…
Hello Everyone, my name is emubi. I'm full-time freelance Illustrator. My main skills are 2D Illustration and character concept arts. I do have some experience regarding 3D on blender, also I'm ex-gamedev so I'm open for making 2D assets for UI or props too!. I'm open to short and long term project! here's some samples of…