When I first started learning Blender last year after bouncing off it several times like you, that was my issue as well. To be fair, it's the fault of the tutorial if it refers to a default hotkey rather than the function it represents. Or even stating things like "I'm using the extrude function, "e" by default" would be…
Thank you Max ;) It is still hard work for me to recieve my old modeling speed, because I miss my knwon commands for some modeling functions like swift loop. The viewport handling is pretty easy to learn, I can model with a wacom tablet :D but Modo also support max and maya movement settings. I love the rendering system…
http://udn.epicgames.com/Three/TerrainAdvancedTextures.html there are some good tipps on how to achieve that but if you want to achieve this without any tricks, only through your texture you need to keep things pretty uniform and balanced the paint programm krita has a nice function where you can enable a wraparound…
Can you tell me what settings you're using and which function? I have tried to convert a similar gradient many different ways. Maybe asking specific questions will be easier: 1. Which function did you use to convert the gradient? Photo-normal? Map conversion? Regular layer? 2. If it was a regular layer, was it set to…
Green line is normal. It's showing an area off the renders or frame buffer. And yes you'll need a 2 vector rather than a 3 for a 2d texture lookup rather than a cube map. Just mask off the blue channel of the reflection vector. Also FYI the reflection vector doesn't take normal maps into account by default. Often not an…
Well... Not the current free Unity out of the bag. Thus the "+ Plugins". There's a few node-based shader editors. A popular and very good one is Shader Forge, coming in at $80 (works with free), but if you search around on the store there are cheap or even free alternatives... Just don't expect them to stand up quite as…
Your camo is so good we can't see the model. The military would be proud, but the art community wouldn't :D (Reminds me of reading the half-life 2 concept art book where they talk about the half-life 1 hgrunt's camo pattern, and how they had to figure out to make it so it looks like functional camo without actually being…
10 textures are a lot to have on a terrain. The texture streaming pool would override I believe. To get you started with the landscape there is a really great tutorial out there the works in material functions: https://youtu.be/NAJhppttJgI About placing stuff at a certain height, that's a whole different ball game. You'd…
"Display selected with Edges" are different functions in Nitrous and DirectX mode... Thus the old shortcut will not work... here's a small maxscript to fix that, It chekcs if you are using nitrous or DirectX, and calls the correct function after that. just map it to your shortcut you used previously ... macroScript…
Thanks for the assistance guys. Sajeet I knocked around with the game exporter but it doesnt seem to have any additional functional than the standard FBX exporter. @Swan thanks for your script. It seems really good but I'm not sure it will suit my needs as the main functionality I need is Centering to Grid along with…