Also, the tiny thumbnails on the 3rd layer are far too small. On modern displays, I'd set 256 as the MINIMUM size for a thumbnail. The tesselation on the clock seems exceptionally odd. I can't tell why you have vertical edges running across the face. Making the hands out of polygons also seems an odd choice - I suppose…
Hi there and welcome to the comunity! for starters Id say you have a great attitude towards studying and everything, keep that up and you will get good in no time :) Im not sure if there are any rules against nudity on polycount tbh, but even if there are I dont think youl have to worry about it as long as its for artistic…
ok we have come up with these as a rough giude for a few size options. please note that these prices reflect a very high quality biuld. we are biulding in 16 micron layers accuratly everytime with no stepping. every little bump and texture will transfer into the model. 50mm £60 [FONT="]80mm £100[/FONT]…
Kururin has a multiplayer mode, I think VBA can emulate two systems at once so that might be worth a try. Liquid War is a damn load of fun. Liero probably works pretty well for two players, too (skip Liero Xtreme, that's a crappy clone). One Must Fall 2097 is great for two players, other fighting games include Destruction…
Wow appreciate the responses, some great tips and advice here. It's really good to know that it can be done alongside a full time job. I've worked so hard over the last 18 months or so getting into game art and learning as much as I can and I know for sure that's my primary aim for a career. But as all artists know,…
I too see some sort of blood smear as though a body was dragged across the floor. there is a couple shadows that are distracting to me, particularly around the power panel on the left and above the door frame. I personally am not found of the exit sign and the glow around it seems to intense. Maybe a large clock…
It was a technological shiftm, to save memory at first when they ditched sprites. Ran up against it on my second title, High Heat Baseball for the 3do Player. Basically what it was is that if you has a character doing a catalogue of animation, each frame was 8K. the animation of a 3D character of 400 polygons, for all of…
I built a sub 1000$ system 859$ to be exact and just put together quality parts excellent mobo,fast memory, good cpu over clocked .. and then spent the most on my Graphics card eVGA 256-P2-N624-AR GeForce 7900GS 256MB 256-bit GDDR3 PCI Express x16 works great and can put max settings on anything out now . I could have SLI…
It's been 8 years or so and I still marvel at it. I had the worst eyes.....maybe 20/600 er sumpin'. My surgery took maybe 15 mins for both eyes and virtually painless. When I was done I saw 20/40....in a month it was 20/20. Now I see the clock by my bed without having to put my face next to it....when I'm in the ocean,…
so we're working on an indie project using third person and cinematic close-ups in Unity. note, our typific art style allows us fewer polycounts. i was not given a poly target by our engineers but approached just using common sense practices and these are the counts they ended up at. we later created an uprez'd head for…