My way : Plane divided by number of cylindre face you want--->edit poly-->do holes with cut tool ---> modifier bend 360 degres--->collapse---> weld vertex at jonction. Good luck.
Yeah compare xbox 360 launch titles to RAGE or Battlefield 3 I wonder how long graphics would continue to improve if we stayed on the same hardware for 5-10 more years.
Really cool stuff! It looks like it would be fun to play! I was up until 2am this morning playing it on the 360. I LOVE the shader that is used for the costume. It reminds me a toon render almost.
Bioshock for $5! I've played it through on the 360 but I sold that a long time ago and want to play through it again once I get a computer that can handle it. Can't wait to see what tomorrows deals are.
Search the video you want to embed on YouTube. Right click on the video and copy embed code. <iframe width="640" height="360" src="//www.youtube.com/embed/ZnuwB35GYMY?feature=player_detailpage" frameborder="0" allowfullscreen></iframe>
Awww. I was going to atleast wait until this afternoon ;) "What're you doing? It took him 376 lawnmower jobs to pay for that. It's his most favourite thing in the world!" "Now it's his most flattest thing in the world!"
Yeah, TD was briefing me and he mentioned the artists here tend not to do anything special with their spec, like you said, hence the node-based spec. Thanks for the additional info on the 360+PS3 stuff as well! :)
Bah! I have no wireless on my 360, so I can do the demo because I'm offline until I can get a connection. I hate everyone who can play the demo! :poly129:
hmm yea, especially when u see this in the job description: "Level Layout Designer Midway Studios Austin - Austin, Texas PS3, XBOX 360 Next Generation First Person Shooter - 1st Person, SHOOTER"