Avoid adding loops that break up the even spacing around a cylinder. You can try leaving an n-gon which probably is good enough or remaking the cylinder with more loops around it.
Modeling is one chapter. Quite a few polygon modeling tools in nearly all 3d modeling software requires quad topology to work. Edgeloop selection for example does not work well with tris or n-gons. So that's the thing that you need to learn first. Modeling with a useful topology. And there are plenty ways to achieve this.…
Hello everyone, this is the first time this happens, but I have strange distortions on the low poly model. The model 1 in 1 is like a high-poly in ape, but at the same time I noticed that the Cage behaves strangely in some places it has holes, but somewhere it does not follow the geometry. there are no n-gons or…