Hi, I have this issue with smoothing out my mesh in 3dsmax after exporting from Zbrush. I retopo my mesh in Zbrush, import it into max and magically smoothing groups stop working. The only way to smooth out the mesh is to apply MeshSmooth. Is it just me? Can anyone confirm or provide a fix?
Animator Dillon Markey Reinvents the Failed Nintendo Power Glove as an Indispensable Stop-Motion Animation Tool http://www.thisiscolossal.com/2015/01/power-glove-stop-motion/ [vv]116585007[/vv]
I've extended the megabridge though the spawn point (and rerouted it from my mines) and I've started laying out rails along the entire length. I've added a few stops with buttons to start your journey, if you want a stop outside your house that's attached to the track, either add a stop yourself or just dig up the track…
just stop posting, all these replies are pretty much what he wanted and pointless :|, i know by saying this it's kinda hypocritical but if i stops more posts then it was beneficial :p
[ QUOTE ] Capital letter after full stop. Like this. Or this. [/ QUOTE ] what you say!! full stop, is that some sort of quip at me since i am a telegram deliverer?
ratGPU is really a residue of the xn4's tech :poly124: I had to make a stop to learn OpenCL for xn4 so that's ratGPU, just a temporary stop. xn4 is pretty alive :)
Stop by and I'll make you lunch and give you goodies for your trip before you leave the Bay Area. Stop by george WA and see the gorge, it's amazing. -R
Thank you guys! :) The idea is to have a 'stop motion puppet' feeling, so the hero will receive proper clothing. Which looks like actual clothing for a stop motion puppet. :)