Cool! Keep in mind that if these images are ends unto themselves, they step outside the realm of concept art and become production art, maybe even production animation assets. But all in all, this is a very interesting project and I like where you're going with it. Are you adding your animations in After Effects?
c++ is definitely the industry standard and nearly all job application demand it, so yes he better be comfy with it. And I do not want to neglect that at all, I just say that there is a world next to c++, and that is also used in games.
I know cloud rendering sites like these are getting bigger now: http://www.rayvision.com/en/main.php https://www.rebusfarm.net/en/ but I'm wondering, Instead of having to invest like 20 - 30 thousand dollars for a workstation that can render as fast as I'd like to with vray/renderman/mentalray to create my initial frame /…
Hey all! Trying to get better at posting my work on the internet and thought showing my progress on a project I'm working on here would get the ball rolling as well as give me a great opportunity to get feedback on what I got. I'll be adding on a bit about the phases of the project (i.e. reference, blockout iterations,…
What I'd actually like to know is the grounds on which the payment processors were able to do this, regardless of the initial motivations from any given "pressure group". The Itch statement is very vague about what's actually going on and gives no actual answers. Couldn't it be simply a case of minors being able to…
Hi there! I'm creatimg modular soviet administrative building. I prefere the FTN technique to make the smooth convex and concave edges. And the question I faced with is the bevel width. Some big values looks ugli for me. But some small values are visible in very few lighting conditions. So I thought to ask someone's…
Just to chime in on the batching thing from experience on Unity 4 (i know we are talking about Unity 5 here but i have no idea if it's been fixed) batching just didn't work at all (we had pro on all projects) and we ended up using the combine children script to actually get round this issue. It might be fixed in Unity 5…
Mmm considering the quality of the work I've done I likely won't be able to make it in time for the judging. It'll still be a project I work on as I can, but I'm really grateful none the less to have participated! It really goes to show there's some growth I need to reflect on. I wish all the other participants the best of…
Apparently if you login to the forums and make a post you should have a green star underneath your name if you were chosen to get it within the next 72 hours. So I played it for about 30 mins earlier. I don't want to say anything conclusive yet, but I am underwhelmed so far. Then again all I played was free-for-all…