Looks pretty good ! BUT There's really a problem with the shoes. They are perfectly symmetrical, you should swap them... That couldn't happen in real life. I thing giving the asymmetry just on the low poly would do the trick. Otherwise, nice job !
For that upright I suspended the model with rope/zip ties. I also used rare earth magnets to rigidly attach the model at a few points so it wouldn't sway. I am planning to build a more elaborate fixturing setup.
Got my beautiful Stag 15 M4 airsoft gun today and its an exact 1/1 replica of an m4 and looks and feels amazing. It makes me want to capture the weight and solidity of this gun in my 3d HK progress:
Hang in there Spag, your first gig is generally the most difficult one to land! Took me 6 months to land my first gig out of school. I know some people that waiting over a year but eventually landed it.
For now I have tried to harmonize the textures eg. the rocks were a bit brown with mismatching values, added more details within roughness and colour maps and also swapped out the tiles on the walkway for the same ones on the tea room:
google mip-maps, for example. basically, in order to avoid visual artifacts, your texture gets swapped with a lower-res version at a certain distance. sind these usually get generated automatically, artifacts can creep in at the edges of your shells.
I get this too, I think it's related to alt+lmb on the canvas to frame your current tool, but happens when using alt+lmb to swap between zadd and zsub as well. Anybody that can shed light on this will be worshiped eternally.
from what I can tell its the same mesh, no swapping, its just the mesh smoothly get tessellated as you get closer, in the wireframe videos on youtube you can see the edges slowly move in as the mesh tessellates.
Gauge your progress based on whether or not you're making art that's equivalent or better than the pros you see here. It's pretty straight forward. This thread is one big excuse and distraction. Get back to work all you slags.
I can't really tell because of the blurriness, but it appears that some of your plants are swaying in the current in different directions. Some fish and crustaceans would be nice, even if they're just small silhouettes in the distance like in the image Snader posted.