As much as I would love to start using this software by default because of its awesome features and fast rendering speed, I can't quite yet at the moment as I'm struggling with a few inconsistencies compared to my regular xnormal outputs. I'm not sure if it is because of the handplane baker's algorithm or if it is…
Figured I'd update this with pictures See more at: https://www.epicgames.com/unrealtournament/forums/showthread.php?17997-CONTENT-DUMP-UT99-classic-weapons As far as these not helping my case as far as employments goes... we'll see. I don't really care at this point though.
Hi Computron! I tried that method but I'm getting a similar problem as fraps. I set it up to 1920x1080 but the resulting images are only 1799x1012... It's not that bad, it's very close but I realy don't get why it does that. Here is the command line I used in the UDK.exe shortcut's properties:…
Well finally got the GIF mode and SpriteSheet Mode to work properly and in the same window for PixelMate http://polycount.com/discussion/179830/pixel-art-toolkit-pat-photoshop#latest Really need to get this done so I can release it haha. (have to add in the other scripts for animation that I have as well )
Hi, the function has gone missing in a website update somewhere. I've rewritten it on the fly and it should do the job. It is required only if the object is an Editable Poly, the Editable Mesh doesn't call it. [html]function getPolyFromMeshFace theEditablePoly iMeshFace = ( local iResultPoly = 0 if (…
That is a good idea Vayne, going to check what are the votes so far, if we have some i will post =] guys, i finished the collection with all the items! http://steamcommunity.com/sharedfiles/filedetails/?id=179056062 going to post on reddit soon
I love my 3DS but I'm not sure about the XL, I kind of like it but I've got reservations. I must admit the screen on the 3DS does seem very little next to the Vita (or some of the larger smartphone screens). I had the DSi XL which was amazing, the bigger screens didn't seem to hurt the res too badly, and I loved the larger…