I know how to use the Offset filter, but I was curious if there was a script that allowed you to control the offset of the texture by just panning/dragging the texture around.
I toggle back and forth between local, view and world so often I put it in a double tap script. Tap W, E, or R once and it selects that tool. Tap it again and it switches the gizmo between the modes. Super useful it saves me a bunch of time. Run the script and it shows up under the Customize menu under " MyTools", where…
dimaspark & Tabris: In dimaspark's case with menus not showing up this could be an issue with a non-English version of Photoshop (known issue). Have a look at this video on how to quickly change the Photoshop language to English without having to re-install Photoshop. Tabris, in your case I am a little less sure since it…
Caravan: High poly Most of this is just some plain high poly modeling. For the ribbons I used a combination of path deform binding and advanced painter. At you script writers out there: wouldn't it be possible to make a script like advanced painter with these features in it: - Paint on a straight line between two points…
Here's the script and shader I use for applying normal/spec/gloss to the terrain. Readme's in there with instructions. http://www.farfarer.com/temp/unityTerrainNormalSpec.zip