Download latest version for Max 2011 here: http://usa.autodesk.com/adsk/servlet/pc/item?id=10775855&siteID=123112 Max 2009 here: http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=16126683 Export FBX from 2011 and import in 2009, FBX is just a file format, just like 3DS, OBJ and ASE, there is nothing special…
Hello all, I'm fairly new to the 3D modeling scene. Got started for my new-year's resolution and am self-teaching in my spare time. I've got a ton of ideas and am slowly working my way up to try and be able to model them properly. My Profile Feel free to add me, just shoot me a message so I can add a nickname and tag you.…
Hello there, guys! First and foremost i must say that i started to learn 3d modeling about month ago. My final target was to create something for the dota 2 workshop, just for fun. And now, after bunch of tutorials and practice, i finished my first item. Here it is Since i have so little experience i would like to get some…
Here is a quest item for the Skyrim mod. It will have an animation that will give the player a clue toward the path to finding the sword in-game. I sketched a concept and tried to modelled it fairly quickly. It is only a throw away quest item so I didn't want spend too much time on it. I want to experiment with some smart…
here's an update: little by little I finally finished the guard's armor (which in the video had regular clothes but was barely noticeable). all of these armor parts are modular and are actually different items in-game that can be equipped and unequipped (if you manage to kill a guard and loot him!) here's a screengrab…
Cryengine can make volumetric clouds and distant billboards clouds but I have not yet seen any tutorial on how to make them well , I mean I didn't even looked for them yet since I was focusing in creating assets still , but since I hit the problem of the rendering of my items according to the different tod chosen I decided…
You're 100% not going to be able to model anything serious in Hammer. I've tried it a few years ago just to fuck around with it and no. It's just not going to happen. Get a program that's created for modeling. "...smithy" is the creator of the Hotrod. Not sure how you could get in contact with him though. If you've got…
So true man. I can't tell you how many times I get frustrated by the simple things... like how file is NOT the top leftmost menu item and I have to hunt for it everytime because I forget that the menu items are all alphabetical. The only reason I love/use zbrush so much is because I customized it enough to the point where…
That is a steam cloud issue , i get the same when tried to upload my skinpack from my accound for some reason the item is in cloud but not updated and it catching cloud space , that was the reson that used 2nd account to upload, there are many problems and valve have not respont yet in my tickets, I don't think that is…
if you only work for none animated items, you can only use the obj exporter. but if you need to create bone and use $bonemerge to merge this bone on the npc model skeleton, you only passing by the QC, I know you can define a bone in the qc. Andrew you know Jurassic life, and most of npcs and weapons and items has been…