Additional to @pior 's comment ( :+1: ) ..see any of the comparing images when searching for "focal length affects facial features".. like for example: https://duckduckgo.com/?q=focal+length+affects+facial+features&iax=images&ia=images&atb=v340-1 ..so the "traditional" way of practicing portraits by using a "live…
Attachments suck anyway. I think many people won't go through the trouble of clicking them. Just use any number of image hosting options such as: imgur photobucket imageshack dropbox and directly link to your images in your posts using img tags like this: [noparse] [/noparse]
Some of the needed edge cuts seems to be distibuted all over the model ? Maybe good for concepting but this may should be optimized (for example showing the 3 to 1 quad transition) especially when there are so many planar areas (then even triangles are no problem).. the hood seems to need some of that details (green).…
hi all . So … For some weeks of absences I return to continue my small project. And this time I dash with the warrior " Iguer ". I dashed to redo all the retopologie under Zbrush; so and redo all the anatomy . Besides, and as you can notice it in two enclosed images, warrior in a very symmetric anatomy that I go retouched…
@myclay May I point out that your screenshot of viewpaint is really the exact interface of Avid's Matador, so it was likely cobbled together with duct tape from commercial software somehow at ILM. Also felt truly awful to use (Matador, that is). Not envious of super secret inhouse software if we're counting that one. B)…
Having this specific target (= a software that a splash art illustrator could use to fully replace Photoshop) is definitely interesting. You've obviously thought this through already but here are some thoughts : - First off I think the canvas control really would have to as close as possible to that of PS, or allowing…
I wonder would it be calculative or memory expensive to turn grayscale image to RGB same way Gradient node in Substance designer works ? or just by using LUt image like 8x1 pixels texture? Why we use 2k RGB textures for base color instead of just one channel packed together with roughness and AO + some tiny LUT image if we…
Hello , as trainign , exercise , fun and whatever more I am trying to make a realistic looking tropical island by scratch in cryengine2 on the Blue Mars platform , wich use the same engine .... I want to create all by scratch and get the same ( hopefully better ) quality of the original Crytek tropical Island Environment…
I'm not really following what you mean by the use of the term 'clone'. Did you make the assets here? Anyway, it looks quite nice, more people will look at it though if you upload the images to an image hosting site and link them with img tags in the thread. People don't like clicking attachments.
I am sharing knowledge i learned and i hope it helps everyone new old, what have you, i came up with this while working on my Wild West Entry, still up on the portfolio. This is really self explanatory by the images alone, should be no need for extra information (i typed it into the images anyway) HOWEVER if you need extra…