Just to help with the legitimacy of the e-mail, I was actually told by a game-reviewer who is friends with my parents to apply at work.in.TO@ubisoft.combefore it came up in this thread. And he has some contacts at Ubisoft in Montreal, so this address by all means should be legit. I've already sent in my application ;)
I'll do that as soon as my comp is back up and working. It died a few hrs after that post. Now i have to check my mail and polycount from my parents comp. I just hope i dont loose anything...as i never back up my crap.
... they actually patented that? Why would'nt they just patent a digital LED readout on the front with a percentage reading on filled space? Oh yeah. Cause it would need a battery and chips, reducing portablility.
My first language was spanish. When I moved to America I spoke no English..so my parents only spoke English to me. Then one day when I was around...6 or 7..my dad said something to me in spanish.. and all I said was "huh?" Ugh. I could be bilingual. I suck.
I'm partly ambidextrous, though it depends on the task. For most drawing I use my right hand. Apparently when I was a child, I'd switch hands when drawing, and my first grade teacher needed my parents to decide which hand I should be taught to use. Conformity to the school system et al.
Hmmm, my collection is live, but now it seems to be stealing all the ratings from my items XD http://steamcommunity.com/sharedfiles/filedetails/?id=222330531 -- 199 ratings on the collection vs not enough ratings on the items to even show stars. Has anyone else experienced this? Is there a way for the items to inherit the…
viewport 2.0, viewport AO is on, phong materials...copied an object and moved/rotated it through my mesh in shaded mode. the object was parented to another object wehn i copied and moved it. i have some heavy modeling to get though so ill really try and notice whats happening when it goes down again.
Sweden! cant belive Im the first to report in.. -11 Celsius today beat that! (also all I have to say about sweden) lived and studied in japan for 2 years, best years of my life. going back (home!..kinda?) with my girlfriend over the new years to meet her parents and what not..... PLAY TEKKEN !!!
Parent the Place3DTexture node to your camera (it should be visible in the viewport as a box with a grid on one side after you create projection, and also it will show up in outliner), then the texture projection should correctly update in viewport as you move the camera. Beware, your framerate will drop significantly…
First tip, leave Maya's measurement settings to centimeters, and use a calculator if you want to convert to feet. Many things will behave erratically when working in feet and at large values. Have you used the measure distance tool? You can snap it to two vertexes on a model, then parent the three objects it creates to…