Softimage is just as old as maya and max. XSI is just a revamped and improved version of Softimage|3D. Maya is old in the way it works. No preview or interactivity on tools, can't handle much before it crashes. You need to know MEL to work with Maya to it's fullest.
Hello fellow people on polycount, I have been hearing so much from artists about how great this forum is and I would like to form part of this community! I have seen so many great artists post their stuff on here and so here I am, looking to improve and learn with everyone. I hope I am not doing anything wrong in my first…
[LATEST UPDATE] _______________________________________________________________________________________________________________________ [ORIGINAL POST] Hello! I'm looking for some feedback on a character I'm working on for a student project. It's going to be a 3D stylized female character inspired by the art style of World…
well, each image can have the dimensions you want, the maximum i will scan is 720 dpi , wich is HUGE , so i guess i can make them 300 , wich i think that will be a couple of megs per pumpkin
WOW!! seeing that great white footage makes me quite happy The movie based on the novel "MEG" is due out next years and seeing the helicopter attack scene in this gives me hopes that the one in the film will be 100x better.....i hope.....
The reason to stick to large maps over multiple smaller ones comes from it being better digestible for the video cards. Both, Nvidia and ATI have enough documentation begging you to not ever use 4 small textures if you can fit it all in 1 large one. Ideally you'd merge 4 or 8 character skins into 1 4096 map... but then…
meh, it seems as though that compo is for ppl with pre-2006 models [and not ppl who wanna recreate a classic game-model]. oh well, not that im dissapointed : it just gives me another reason to come back to this project [which i will finish, not to worry]. okay, so, update: i think i screwed up again? oh and it feels a bit…
Hello, it's a pleasure to meet all of you. I signed up here a few years back, but I got busy with moving etc. But now I have some time to spend with my hobby. My goal with 3d is being able to freelance and make some money one the side. And also make people happy by being able to deliver them figurines of their favorite…
Thats pretty much the conclusion they came too as far as the floppy disks go. Theres simply no way to continue growth while keeping the file size that small. However there still needs to be a good justification and some careful consideration before throwing an extra 10 megs of files in there.