waedoo, check out artem's badboy tutorial - http://www.artemstudios.com/08Portfolio/Tutorial/MaterialRenderingTut.htm awesome material for highres rendering.
What I'll tell you that I learned about "art" in general. 1) You have to be a businessman and your own brand 2) Friends, Connections, and a few things translate into Cred and Rep. This nets jobs and opportunities. 3) Break this myth of the starving artist:…
Nice model there :) but few things spotted: 1. some parts look thick - the pistol grip , lower receiver + magazine - check the ref pics http://www.pixagogo.com/0896214432 2. those rails aren't modeled properly - look this http://upload.wikimedia.org/wikipedia/commons/6/6a/M1913A_Rail_CrossSection.svg 3. your Aimpoint mount…
Artem Volchik has a good one for high poly - http://www.artemstudios.com/08Portfolio/Tutorial/MaterialRenderingTut.htm Xoliul also covers it in one of these vids too I think: http://cg.tutsplus.com/tutorials/autodesk-3ds-max/creating-a-next-gen-video-game-hot-rod-the-complete-workflow-day-3/
Hey Gooner, sorry for the delayed reply - missed your post. Right now, I've only presented the high-poly models. The idea is to model the high-resolution models first, then create the low-poly, in-game meshes based on the high-res models and use normal maps to capture a lot of the intricate details. There's some great info…
Art isn't mechanical, factory work, it's not like anybody can do it, without any education and practice. http://www.youtube.com/watch?feature=player_embedded&v=gnzr-089PFE
If you ask me take a top view render and design top down (similar to a map ) so you can connect different elements in geometric relations Also find what the most important thing in your composition and build around it -> build relation base of that point Few things to keep in mind : - geometry - golden ratio - bold…
Honestly, the best thing you can do is find a couple Photography books, in particular Landscape photography books, and study those. Start researching landscape painters and study their paintings asking yourself what mood they're portraying and more importantly, how they are doing it. I know it feels like I'm suggesting…
Love the bat Bronto!!! One thing that bothers me is the wing anatomy. You could try adding third finger, instead of bone out from his elbow. Here have a ref: http://i.livescience.com/images/i/000/004/302/original/080228-bat-wings-02.jpg?1296082364 Anyway great job as always. Looking forward to it :)