really nice work here man, really clean but still full of character whenever I get some free time, I'm definitely going to try my hand at modeling the giant red mech :D keep it up!
Ha, me too. I've found them last month and since then its been The Dead South and Devil Makes Three all day long :D https://www.youtube.com/watch?v=G3rNJwPqGHA&list=PLQR-2dkAeyTVCv45JVop-nbHH1VF6IcCZ
A girl that likes games AND cars? Yeah good luck! :D Not true. Wouldn't hurt, but nowhere near neccesary. *** I would pull the first heads nose back in the side profile; its jutting out too much at the moment.
what about left and right on the D pad? That way you could use up & down to browse files, left and right to zoom, and your right hand would be free for rotation. . . though lefties probably hate me now.
I'm starting learning zbrush to but I think you'll use alphas to make the lizard scales. You can make them yourself in Photoshop or download them. I think zcentral has them to download for free :D
Currently sculpting out the wood for the lower half of the chest. Thinking I like a more stylized wood over a realistic texture for this. Feel free to stop by my stream and yell at me, I should be on all day :D
Thanks for the comments guys! All concepts were provided to me from the awesome artists over at Kiloo. The game is free, so you guys should go check it out if you have some spare time :D
been awhile since i posted in my sketchbook! :D But i'll have more free time to post my speed sculpts here. Here's a quick one i started today during my lunch break :)
one of our coders said, that most new engines bake three lightmaps(for every normal direction), so that the shading doesn't get weakened but supported by the lightmap.. You should try it (don't know how though) :D
Demo of meshmixer, a new drag-and-drop geometry editing tool. Download for free at http://www.meshmixer.com [ame] http://www.youtube.com/watch?v=tzM9h1ByI5c[/ame] this tool mix and blend ur 3d mesh .obj just like wet CLAY, :D !