Yeah, I think the Extra Credits people are forgetting to look at the history of popular media. Every generation has it's cultural witch hunt. In the 50's it was rock and roll. What happened? The rock and roll generation became the dominant culture. So as it was with rock and roll, our cultural shift will be to games.
[ QUOTE ] Also, would you mind givin some tips on your sculpting techniques? [/ QUOTE ] The rough edges are made up of lots of rock models which I assembled. And here's a quick explanation I've written up about making rock in general: making rock using mudbox
While I agree that things have to be made as clean as possible, the following is another misconception : With weight transfer tools, it's actually the opposite. You could very well pass an early, non finished version of a model (but with correct proportions) to the rigger so that you can see if it has the correct range of…
There's a nice idea brewing here as a small environment piece. You could go a little further and make a "home" out of this scene by adding a pathway, storage shed and or a garden of sorts. Somewhere to park whatever mode of transport the character uses to get there ? You could do quite a lot to make a very strong piece. On…
Wow this is looking so fine! Im impressed. :) However, I'll give some critique again on the scale of physics, particles and so on. Everything in your scene right now makes me believe that your pod is made for a human being. Nothing in this rocky environment makes me think Im down there, super close to the ground along with…
If memory serves you still gotta cock the gun, that bugged me last night. Same weapons, but their frequency is different, i got the magnum twice last night. No issues with strange zombies. If anything surprised me it was the ending sequence of the campain i played. Wont ruin anything but the level design and ambiance of…
Dude, 3 months of caves... We've got a guy here for the entire project has been working on nothing but Rocks, Cliff Facades, and more rocks... He's been here for over a year. Could be worse ;) Mind you, his rocks look damn sexy... But I'd be putting a bullet through my skullcap if I were in the same situation. :)
I also made handpainted plants & lowpoly rocks. Making realistic stuff is sometimes boring, that and some latest indie games gave me inspiration. Making rocks was fun because I started by making a huge one by following a tutorial found on polycount, then I cut each part into single rocks, then I made a few clusters with…
Looks good, an idea may be to have the rocks a dark grey (like normal rocks) instead of black, as magma cools it gets lighter. Thought behind this is that the character is mostly solid and has been for some time, the cracks let the heat out keeping the rock near the lava black and fades out to grey as it gets further away…
Not sure I understand you correctly but if what you are asking is about moving individual rocks in one static mesh with a bunch or rocks the short answer is you can't. You'll have to split the mesh into indiviual meshes for the rocks. If this is not what you are asking for I think you need to give more details on exactly…