Hi Polycount! We (3 friends) have started a project for an open-world single-player survival game for Android/iOS, and I'm working on the 3D assets. Any advice/comments would be really helpful. I'll update the thread weekly. Burning Barrel : 512*512 Base Color 256*256 Roughness/Metallic Texture 512*512 Emissive map 537…
Hi! I’m gathering a small team to develop the first act of a game in the style of Until Then or OPUS: Echo of Starsong. What differentiates the project: The game's emotional narrative is its heart. The first act is fully written and revised, with strong positive feedback from test readers — the main reason I started…
Its been nice getting into some color as of late. I'm still working on the albedo on the skin, havent started any of the other maps for the skin either. I just get so excited having this on Marmoset, that i gotta start making some renders. For now I have the Horns at a good state, the skin is still very WIP, and the helmet…
The problem isn't so much about a single mesh but about a process. Over time, trying to improve, I've actually gotten worse in terms of topology. I used to model much better, even if I wasn't improving. https://www.artstation.com/andrea_g Here's what's left because I deleted everything out of frustration over time. ;( The…
God DAMN this looks FANTASTIC!!!!!! [ame=" https://www.youtube.com/watch?v=hq7iRPtmjwI"]Star Trek Into Darkness Official Trailer 2 (2013) - JJ Abrams Movie HD - YouTube[/ame] Apparently its not Khan. http://gizmodo.com/5969102/full-star-trek-trailer-you-may-nerdgasm-when-ready
So this is the first hard surface project I've actually completed. The blaster is heavily inspired by different pistols from the Star Wars universe, and some concepts from The Old Republic MMO. Critique is very welcome. I don't know how much more I'm gonna work on this, but I'd like to know what I could improve for future…
This is the final project of the master that I'm studying right now. This project consisted on creating an environment using Unreal. It's suposed to be a part of a DLC for the game "Star Wars Jedi: Fallen Order". This would be the spaceship for a new character on the game a Kaleesh pirate who stole this imperial ship.
Hello, I am almost finished with my vinyl jukebox. Although I would like to add more details I need to move on other projects. I started laying out some basic textures now.
Thanks buddy, yeah I've seen those they look really good. Was considering the boot camp but I purchased the futurepoly one a couple of years ago and think that covers most of it. I'm really interested in the Stylised Assets one in the other link you showed. Stuart Campbell said: Hi Stuart, like I mentioned up there ^^ I…
This is a alternative version of Luke Skywalkers Jedi Academy from Star Wars The Force Awakens. I hope you like it ! If you have any questions, feel free to message me :) Make sure you watch also the video ! ---> <a href="https://www.artstation.com/jariah" title="Link: https://www.artstation.com/jariah">Artstation</a>…