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Re: Real Time VFX, Shaders and High Level Shader Language, particles, nCloth
Reply by
ImSlightlyBored
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Feb 2013
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General Discussion
Nice thread! The realtime VFX vimeo group is fairly nice; https://vimeo.com/groups/152249
Re: Shader help!
Reply by
Cheathem
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Nov 2011
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Technical Talk
Does anyone know if there a realtime way of calculating where the lights hitting the mesh and transferring that to the uvs?
Re: VFX Guidelines
Reply by
rocifier
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Nov 2017
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Contests & Challenges Archives
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Riot Creative Contest 2017
›
Riot Creative Contest 2017 - VFX
Hi, is there any restrictions on complexity? For example high particle count renders vs realtime counts?
2 results
Re: Project: Infinitesimals - An Indie Game Art Development Log
Reply by
Xazas
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Sep 2014
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3D Art Showcase & Critiques
This looks so beautiful, all of it! And the video is realtime in Unity? Wow! The animated concepts alone are amazing.
Re: Polycount Ranks enabled
Reply by
EtotheRic
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Jun 2016
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General Discussion
12+ years and still a triangle. I love you lowly triangle. You render realtime.
Re: The Witch WIP
Reply by
Chronoxios
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Mar 2013
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3D Art Showcase & Critiques
I decided to try out a couple of different methods to present Phoenix in realtime. This is Marmoset Toolbag:
3 results
Re: Tutorial - Gradient Mapping & UDK
Reply by
rasmus
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Jun 2011
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3D Art Showcase & Critiques
Glynn: It's all realtime as you edit your gradient map in PS, try it and you'll see
2 results
Re: Grand Theft Auto IV Chat
Reply by
adam
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May 2008
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General Discussion
One thing I *love* about the environment is realtime reflections in everything thats reflective. That's sick!
Re: [Portfolio] 3D artist
Reply by
Olli.
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Apr 2012
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3D Art Showcase & Critiques
ooh i think the realtime 3d navigation thing is pretty nifty. how'd you achieve it?
Re: Normal map technical
Reply by
Racer445
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Dec 2009
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Technical Talk
All that matters is the end result. What does it look like in realtime with the normal map applied?
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