Dave school is a great school. I have done both the 4year school program and Dave school. I can honestly say that Dave school is with out a doubt the real deal. I graduated in 2009 on the pest control project and since graduation I have worked at Eden fx, Dave school, and now work at stereo d in Los Angelas California. My…
I'd think it be awesome to walk though a map that is littered with corpses. Every war game I played has been nice picturesque European towns or bunkers. Seeing the true horror of war- Instead of a NPC just ragdolling after being shot. He could convulse and make nasty gurgling sounds or screams that just wont stop. Death is…
Hey all, I've been working on my indie game Silhouette for the past 5 years and it's quite nearing completion. The only thing left really is the dialogue and NPC animations. I'm a jack of all trades designer meaning, I can animate, just not exceptionally well. I bought a perception neuron moction capture suit, but I'm…
Hi everyone :) I am obviously new so forgive me for starting a thread like this and not taking time to comment on other artwork (yet). I will however as soon as I got some time. My company is working on a Console/PC/Mac game right now called Oliver&Spike: Dimension Jumpers and I was directed here by one of your members. I…
Hello Polycount, It a great pleasure for me to announce the availability of MESA 2.0 MESA is a tool-set of scripts for Autodesk Maya that can Import and Export to the Source engine. This is a list of the new functionalities and improvements than MESA 2.0 brings. * The new environment System is now completely independent…
Senior Animator A Next-gen AAA-titled video game company in Northern California is looking for a Senior Animator to come aboard to work on their latest unannounced action title on the Xbox 360 and the PS3! As a Senior Animator you'll be using cutting edge hardware and software for the animation of some of the most…
Hello polycounters! I have a problem with my Character (mechanical robot) rig in Blender 2.77. It will be animated and imported into UnrealEngine 4 as a NPC. My plan for this model is the following: simple bone hirarchy to move all the joints, as well as various cables connecting various leg and arm bones with each other.…
Sven Co-op is a Half-Life 1 modification. http://www.svencoop.com/ We're in the process of adding additional NPCs to the game. While this is a Half-Life 1 mod, the engine's limitations are starting to be removed piece by piece. We also have an established player base, so, getting your work into the mod would be great for…
I was hoping to get feedback on a character I'm painting. It's a looter, criminal. It's not a main character type of look, he would not be the NPC who sells you apples either, but I think, more of a guy who you would at most, have to bounty hunt for a reward for looting a village with his gang or something. I was looking…
I think you miss understand. The Pirates I refer to are organized web criminal rings. Whom have botnets of computers they can control for an attack. Not the Pirate hackers whom are pissed and use the DNS attack to make a point. The criminals/mob types basically threaten companies with attacks unless they get paid. Not…